Hi, I'm Quentin Adolphe

Software Engineer | Robotics | Machine Learning

Professional Experience

My work history and research roles.

2025 - Present

CFD Automation Engineer

General Motors
  • Modernized legacy Tkinter GUI to a React/Electron and Flask monorepo to streamline pre-processing, submission, monitoring, and postprocessing work.
  • Built a JSON-driven UI engine with strict TypeScript schemas, shared MUI component library and NPM Workspaces.
  • Orchestrated HPC interactions via Flask REST APIs; delivered dashboards and NumPy/Pillow post-processing.
  • Engineered a Python analytics framework using Pandas to automate ETL and evaluate tire parameters (stiffness, friction) on vehicle stability, implementing metrics like wheel slip, friction circles, and yaw rate.
Summer 2024

Software Validation Engineer

General Motors
  • Full stack development of Utility File applications, including a custom generator tool to streamline the flash development process.
  • Created and automated an application to validate ECU flash process according to Software-Defined Vehicle specifications.
Summer 2023

Software Engineering Intern

United Services Automobile Association (USAA)
  • Full stack development of a modernized life insurance app with database integration.
  • Implemented pages with React.js and JSX, and created metadata.

School Work

Academic projects and course research.

Fluid Simulation
Machine Learning • Numerical Methods

Lattice Boltzmann CFD

Created a fluid simulation using Lattice Boltzmann method to train a neural network for predicting air flow.

Robotics • Python

Turtlebot Maze Traversal

Implemented Dijkstra's algorithm and a PD controller to navigate a robot through a maze.

Running Analysis
ML • Computer Vision • Kotlin

Running Form Analysis

Android app using TensorFlow to estimate joint positions and classify running motion phases (floating or touchdown).

Stereo Vision
Computer Vision • Python

3D Triangulation

Used stereo calibration to determine intrinsic/extrinsic parameters and calculate 3D positions of objects.

Heart Rate Monitor
Embedded • C++ • Matlab

Heart Rate Monitor

Designed and built a monitor using an ECG measurement system and Nucleo board.

Traffic Light
Embedded • C++

Traffic Light Controller

State machine based traffic light controller for a T-intersection using ultrasonic sensors.

Cubic Spline
Numerical Methods • Python

Cubic Spline Interpolation

Curve fitting using piecewise third-order polynomials and Gauss-Seidel method.

Simulation
Numerical Methods • Python

Orbital Simulation

Tracking positions of celestial bodies using Newtonian mechanics and ODE solvers.

Chaos
Security • Numerical Methods

Chaos Pseudorandom Generator

Generating random numbers from the chaotic motion of double pendulums.

Hybrid Images
Computer Vision • Python

Hybrid Images

Blending images using Laplacian masks and frequency domain manipulation.

Tennis
Computer Vision • Python

Tennis Player Tracking

Tracking objects over time using temporal averaging and morphological operators.

Side Business & Projects

Entrepreneurial ventures and personal coding projects.

Swatbloc Image
TypeScript • Next.js • Gemini API

Swatbloc (Headless Commerce)

Designed a type-safe headless commerce SDK within a Turbo monorepo. Built a Generative UI engine using Google Gemini for natural language theme generation.

Stock Trading
Finance • AI • Python

Automated Stock Trading

Automated day trading bot using ChatGPT sentiment analysis on news headlines to predict stock performance.

Ride Share App
iOS • Swift • Business

College Ride Share

Ride sharing app for Swarthmore College students to coordinate airport trips and split costs.

Game of Life
Game Dev • C# • Unity

Conway's Game of Life

Interactive Unity recreation of the famous cellular automaton.